

Meaning you’ll have to switch characters and playstyles. The more characters are exposed to the Corruption, the more they’ll need to rest. Not to mention that Children of Morta features a “corruption scale”. I personally felt that Children of Morta rewards a ranged approach – many enemies are hyper aggressive and can do big damage when up close – but each character does have their own benefits. At the beginning you only have access to John, a melee focused attacker, or Linda, a ranged rogue character – but this quickly expands as you venture through the dungeon and unlock more of the Bergsons story. Whether it be discovering shrines or ruins within the dungeons, or simply learning how a particular enemy acts, each run is worthwhile and rewarding.Ĭhildren of Morta breaks up the monotony of dungeon exploring by offering you a wide variety of characters to pick from. You are going to die, and you will fail, but each attempt will teach you new things and improve you in some way.
CHILDREN OF MORTA CLASSES UPGRADE
Some may join your adventure, giving you new characters and classes to choose from, and some may open stalls or rooms where you can upgrade your gear or learn new skills.Īs previously mentioned, the gameplay mainly consists of dungeon crawling, in a sort of Splelunky/Caveblazers style of progression. There is a genuine sense of care and camaraderie between the family members, and so they’re always open to help. It’s a way to progress the game, but also progress the options available to the player. I’m not exaggerating either when I say “deep and impactful backstory” – One thing that kept me exploring the dungeons, fighting enemies and returning, was learning what had happened to the rest of the family in my absence. Each time you rear your head up from the deadly dungeons you’re met with a cutscene or event, and how these events impact the family will make a difference to the rest of your playthrough. They are fully fleshed out characters with a deep and impactful backstory. Each member of the family has their own flaws, virtues and skills. The Bergsons aren’t just a normal family. But this face value description doesn’t do the game justice. To fight off the Corruption, you must explore through a variety of procedurally generated dungeons. But wait, I’m getting a bit ahead of myself here, I mean I’m still introducing this review and I’ve already praised this game highly – so, with that in mind, let me get into this fully.Ĭhildren of Morta tells the tale of the Bergsons – a family whose bloodline is ancient and whose role is to protect the realm from the ever-approaching Corruption. While set in an outlandish and fantastical landscape, Dead Mage Inc’s focus on themes and story really sets Children of Morta apart from the rest. The actual plotting is a little muddled, but there’s so much heart in these scenes that it’s hard to mind.At its core, Children of Morta is really a game about family. Do so – and find the herbs required to heal it – and you’re greeted with a scene of the family welcoming the newest arrival. In the first area, you have a chance to rescue an orphaned wolf cub. These little scenes don’t have much impact on gameplay (unless they unlock a new character or mechanic, at least) but so many of them are heartfelt and touching, and they’re often related to your combat exploits. Whether it’s arguments and disagreements, worry over what’s coming, or joy at an unexpected boon, there are regular and continual updates on the Bergson family life. It turns out that being forced into battling the forces of darkness can be quite hard on a family, but while the gameplay is in the dungeons, the heart is here. After every dungeon run – successful or otherwise – you’re back at the Bergson’s home, and you’ll likely have at least one cutscene waiting for you.
